SketchUp Graphics Software Engineer
This Opportunity
If you've ever used SketchUp, you know it is special software: 3D
modeling that's easy to learn, intuitive to use, and accessible to
everyone. Try it out for free at app.sketchup.com. Come work with us and serve
millions of users every day.
The Software Engineer is a member of the SketchUp Graphics team, which is a
team at SketchUp that is responsible for the core graphics library. As a
member of the Graphics team, you'll be working to both refine and
re-imagine how we deliver cutting edge 3D software on Windows, Mac, iPad
and Web, helping people everywhere express and communicate their ideas.
We're looking for someone who is highly skilled, motivated,
collaborative -- and pretty low-key about it all.
About SketchUp, a Colorado startup all grown up
Part of Trimble, SketchUp is one of the most popular 3D modeling and design
tools in the world. Today, millions of architects, engineers,
contractors, woodworkers, artists, and other creatives use our software
to design transit centers, treehouses, and everything in between. We
support a healthy work/life balance and high-quality standards for software
and
About Trimble, our parent company
Trimble is transforming the way the world works by delivering products and
services that connect the physical and digital worlds. Our core technologies
in spatial positioning, modeling, connectivity and data analytics enable
customers to improve productivity, quality, safety, and sustainability
in design, architecture, and construction.
Primary Duties:
Develop graphics code using the following technologies:
C++
Metal, WebGPU, DirectX12/DirectX11
Collaborate with developers on our team and on other teams
Add features collaboratively designed with the Product Manager
Work with QA to help test your code
Education Requirements:
BS/BA degree in Computer Science, Software Engineering, or related
technical field
Experience Requirements:
BS/BA degree in Computer Science, Computer Engineering, or related field
of study
5+ years experience in C++
5+ years experience developing rich graphical applications
Graphics programming experience with Metal, DirectX, WebGPU, or Vulcan, OpenGL
Understanding of fundamental graphics concepts including but not limited to
CPU / GPU parallelism, vertex processing, fragment processing, shader
programming, and performance tuning.
Windows and/or macOS client development
Familiarity with common commercial software development best practices
A test-driven development mentality
Additional Skills/Experience Desired:
Familiarity with physical based rendering techniques including but not limited
to image based lighting, PBR material implementation, and performance
optimization.
Familiarity with other rendering techniques such as Ambient Occlusion and
Ray-Tracing.
Familiarity with C++/QT framework
Scripting languages such as Ruby and Python
Familiarity with computational geometry
Experience using Git, JIRA, and Confluence
-Pay Equity
-
Trimble provides the following compensation range and general description of
other compensation and benefits that it in good faith believes it might pay
and/or offer for this position. This compensation range is based on a full
time schedule. Trimble reserves the right to ultimately pay more or less than
the posted range and offer additional benefits and... For full info follow
application link.
It is Trimble's policy that candidates are entitled to equal employment